# Trees

Trees are the entry point for any user to start playing and earning in **Animal World**. Each tree will generate its corresponding resource fruit item within a fixed time delay.

**Only DIVINE Trees** from the `gametrees` schema can be used for producing fruit. You can find them in the [Animal World Marketplace](https://wax.atomichub.io/market?collection_name=animalworld1\&order=desc\&schema_name=gametrees). Older trees schema can be blended to `gametrees` on [NeftyBlocks](https://neftyblocks.com/c/animalworld1/blends).

The blending order is as follows:

* 4 Common Trees = 1 Rare Tree
* 4 Rare Trees = 1 Epic Tree
* 4 Epic Trees = 1 Legendary Tree
* 4 Legendary Trees = 1 Mythic Tree
* 1 Mythic Tree = 1 Divine Tree

### Planting Trees

Users will have the option to plant their trees on either their land (if they own one) or on the community land, which will be a common area for all users to plant their trees. Planting on community land will result in slower fruit generation as compared to an individual land.

### Fruit Generation and Harvesting

The trees, after being planted, will generate fruit resources for the user within a fixed time delay. On the community land, the user will be able to **claim the fruits (2 for DIVINE)** he has grown for a specific fruit tree every **8 hours**. Planting trees on one's own land will have a 25% reduction in its production time, resulting in a **6-hour** time delay.

### Tree Cooldown and Fertilizer

After 10 harvests on a tree, it will undergo an indefinite cooldown period until a fertilizer is applied to it. Fertilizers will be available in the in-game shop at a fixed AWC price. By using the fertilizer booster (bought with AWC in the in-game shop), the cooldown can be ended instantly for that tree.

### Tree Leveling

First leveling of a Tree from Level 1 to Level 2 unlocks after User Level 2 (2000 AWXP).

<table><thead><tr><th width="135">Type</th><th width="105">Rarity</th><th width="157">Production Time</th><th width="100">Fruit Rate</th><th>Max harvests</th></tr></thead><tbody><tr><td>Mango Tree</td><td>DIVINE</td><td>8 hours on community land</td><td>2</td><td>10</td></tr><tr><td></td><td></td><td>6 hours on land</td><td></td><td>Cost - 1.00 FLZR (Fertilizer)</td></tr><tr><td></td><td></td><td></td><td></td><td></td></tr><tr><td>Orange Tree</td><td>DIVINE</td><td>8 hours on community land</td><td>2</td><td>10</td></tr><tr><td></td><td></td><td>6 hours on land</td><td></td><td>Cost - 1.00 FLZR (Fertilizer)</td></tr><tr><td></td><td></td><td></td><td></td><td></td></tr><tr><td>Fig Tree</td><td>DIVINE</td><td>8 hours on community land</td><td>2</td><td>10</td></tr><tr><td></td><td></td><td>6 hours on land</td><td></td><td>Cost - 1.00 FLZR (Fertilizer)</td></tr><tr><td></td><td></td><td></td><td></td><td></td></tr><tr><td>Lemon Tree</td><td>DIVINE</td><td>8 hours on community land</td><td>2</td><td>10</td></tr><tr><td></td><td></td><td>6 hours on land</td><td></td><td>Cost - 1.00 FLZR (Fertilizer)</td></tr><tr><td></td><td></td><td></td><td></td><td></td></tr><tr><td>Coconut Tree</td><td>DIVINE</td><td>8 hours on community land</td><td>2</td><td>10</td></tr><tr><td></td><td></td><td>6 hours on land</td><td></td><td>Cost - 1.00 FLZR (Fertilizer)</td></tr></tbody></table>

| Level Info    | Upgrade    | Minimum User Level | Cost     | Fertilizer USE |
| ------------- | ---------- | ------------------ | -------- | -------------- |
|               | Fruit rate |                    |          |                |
| Level 2       | 3          | 2                  | 1200 AWC | 2 FLZR         |
| Level 3       | 4          | 3                  | 2000 AWC | 3 FLZR         |
| Level 4       | 5          | 4                  | 3000 AWC |                |
| Level 5 (Max) | 6          | 5                  | 5000 AWC |                |


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